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Soundtrack Included: 12 of the Best CD Console Games with Playable Audio Tracks

3/23/2024

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After a trial launch in Japan in October of 1982, the compact disc was first released in the West in March, the following year. It was a digital stranger in an analog world. Yet it was able to completely revolutionize the record industry in less than a decade. The compact disc would subsequently go on to do the same for computer software, and shortly thereafter, video game consoles.

The first company to utilize this technology for a game console would be NEC, with their 1989 CD-ROM add-on to the TurboGrafx-16, the TurboGrafx-CD/PC Engine CD-ROM2 (and later Super CD/TurboDuo). They would soon be followed by Sega, who would release a CD add-on for their own Genesis (Mega Drive) console in 1992, known as the Sega (Mega) CD. Several others would also appear in the years that followed, including Sega's Genesis/Sega CD follow-up, the Saturn, as well as Sony's incredibly successful PlayStation console. Eventually, the industry would begin to experiment with other, similar formats, starting in 1999 with what would sadly be Sega's final home console, the GD-ROM equipped Dreamcast.

While the formats would continue to evolve over the years, first to DVD, then Blu-ray, and finally Ultra HD Blu-ray, digital disc media use in the video game industry has continued on, right up to the present day. Yet, despite having inferior storage capacity and being more prone to piracy, CDs were always able to offer one thing that none of the disc formats that have followed since could, the ability to double as an audio disc. That being said, not every CD game released came with audio tracks on the disc, and the number of TurboGrafx-CD and PlayStation releases that boasted them was somewhat limited. A pretty significant number of Sega CD and Saturn games all did, however.

That specific feature makes all of those consoles a particular boon to both those nostalgic for that era of gaming, and general audiophiles alike. As one who considers himself to be in both of those camps, and as a service to like-minded individuals, I thought I might take it upon myself to compile a list of some of the best CD games to include playable audio tracks on the disc. Continue on after the break to see 12 of the best of these games to appear on these consoles. I'm also including the composer, year of release, and number of audio tracks (not counting blank and/or unplayable data tracks).

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Notable New Gaming Releases: Batsugun, Tekken 8, and More...

2/10/2024

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Welcome to the first notable new releases post of 2024. Since the last post wasn't since late October, I've made sure to round up some of the more prominent releases from the end of 2023, as well as the beginning of this year. This last week saw a very notable release with a GOG version of Toaplan's final shmup, the legendary arcade classic, Batsugun. Aside from arguably being their all-time best shooter, Batsugun is also famous for being the very first manic (aka bullet hell) shoot 'em up game. It may be great, but it's definitely not easy!

Also out in the last 16 weeks, the 8th installment to the long-running and incredibly popular Tekken series; the next entry in the also long-running and popular Yakuza/Like a Dragon series; and the first official sequel to the excellent 2012 Arcade fighter (and it's multiple updated ports), Under Night In-Birth. Take on the final chapter in Toaplan's Shmup saga, then jump past the break to see more new releases from the last 112 days.

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The 12 Best Games of 2010: A 12/12 Retrospective

1/27/2024

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Well, it's another new year and time, once again, for another retrospective. This time around, we'll be taking a look back at the best games of 2010. As the start of a new decade, it was certainly an important year; and it also happened to be a pretty exceptional year for gaming as well, with some of the biggest releases, well ever. Please read on for a selection of the 12 most notable titles that 2010 had to offer.

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The Sega Dreamcast: A 12/12 Retrospective

9/9/2023

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Due to the abysmal peformance of Sega's disastrous Saturn console, and not long before its premature cancellation, Sega set about development of their next generation of video game hardware. In an effort to cut costs, and to make sure that the Saturn's successor would be easy to create games for, Sega opted to use preexisting, off-the-shelf PC components and a custom Windows operating system, in favor of more complicated proprietary options. The new console would also share architecture with Sega's own NAOMI arcade hardware, which was developed around the same time, thus all but ensuring it would be the recipient of a steady stream of home-playable arcade hits, pretty much from day one. Finally, Sega decided to give the system a built-in modem for online play and internet access, the first console to include such a feature.

After finalizing the hardware specifications, a public contest was held by Sega to name their new system and "Dreamcast" was selected out of more than 5,000 entries. In order to avoid the same anemic launch that the Saturn had suffered, Sega took steps to have plenty of Dreamcast games available to choose from when the console made its North American debut on 09/09/1999. Sega also acquired American sports game developer Visual Concepts to ensure that the system's library would be adequately stocked with a variety of great sports titles, both at launch, and over the months and potentially years to follow. In addition (and as they did for all of the company's previous consoles), Sega's other internal studios all worked diligently to provide the Dreamcast with a multitude of high-quality first-party fare over the console's life.

Despite making a number of savvy decisions with the design and launch of the Dreamcast, Sega was ultimately unable to sell enough systems to cover their past losses on the Saturn. Nor were they able to gain enough market share to turn the tables on Sony and Nintendo. Eventually, the Dreamcast also began to burden Sega with losses and so, just over a year and a half into its life, they reluctantly exited the console industry altogether. It is said that the candle that burns half as long burns twice as bright. That may have been true in the Dreamcast's case. It's difficult to name another console that was able to amass such an amazingly diverse library of incredible titles over such a short run. Please read on for a list of the very best of these games to ever have graced Sega's final console.

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Notable New Gaming Releases: Final Fantasy XVI, The Legend of Zelda: Tears of the Kingdom, and More...

6/24/2023

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It's a good thing that Square Enix doesn't seem to understand what the word "final" means. Otherwise their legendary Final Fantasy series might have ended before the '80s did. Thankfully here we are, over 30 years and countless fantastic installments and spin-offs later, with the newest entry, Final Fantasy XVI; and by all indications, this one is yet another worthy addition to this long-running franchise.

Also out in the last 8 weeks, the next fantastic installment in Nintendo's legendary Zelda series; a port of one of the greatest arcade horror titles of all time; and a brand new strategy game set in the Alien(s) universe. Fate is written in fire. Jump past the break to see more new releases from the last 56 days.

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The SEGA Master System: A 12/12 Retrospective

9/30/2022

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Right around the same time that Nintendo released their 8-bit Famicom game console in Japan, the original version of what would eventually be released in the rest of the world as the Nintendo Entertainment System, arcade developer Sega released a competing console that they called the "SG-1000". Then, a year later, they released a redesigned version called the "SG-1000 II". Neither system was particularly successful. So after another year, Sega decided to make a few upgrades, most notably to the graphics chip, which would be based off of their System 2 arcade board. They then released this newly overhauled version which they dubbed, the "Mark III".

Unfortunately for Sega, they still couldn't stand toe to toe with Nintendo, even after multiple hardware revisions. At least, not in Japan. So Sega then decided to try their luck in the Western markets. The Mark III was rebranded as the "Sega Master System" and given futuristic-looking facelift. Once again, Sega managed to sync their release to Nintendo's, launching the Master System right around the same time that the Nintendo Entertainment System came out. Never let it be said that Sega was one to shy away from a fight. 

Although the Master System was technically more powerful than Nintendo's console, with the exception of Brazil and a few European markets, it never really managed to come close to the impressive sales numbers of the NES. One major reason for this was a lack of software, primarily thanks to Nintendo's shrewd licensing requirements, that forbade third-party developers from releasing their NES titles on competing platforms. To Sega's credit, they did still manage to snag a few high-profile third-party titles, here and there, even despite this rather gargantuan obstacle. Additionally, being a (then) up-and-coming development house themselves meant that their console would at least have a stellar selection of first-party titles to choose from. So, even though Sega's hardware couldn't compete on quantity, that doesn't mean it didn't still have plenty of quality. Read on for a list of 12 of the best games that the Sega Master System had to offer.

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The Nintendo Entertainment System: A 12/12 Retrospective

9/27/2022

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In 1984, the video games market was virtually non-existent in the West. While Atari and it's competitors had been making money hand over fist just a few short years earlier, a steady stream of poorly made and wildly unpopular titles, coupled with the rise of personal computing alternatives, led to the infamous video game crash of 1983. Many believed that the dedicated video game console was merely a fad that had already passed and would never turn a profit again. Meanwhile, in Japan, Nintendo had found great success with the release of their new 8-bit Famicom system, actually managing to reach the number one spot in game console sales in a still-thriving Japanese market. This newfound success, in addition to the complete non-existence of any would-be competition in the West, gave Nintendo the confidence to see if they could reignite game console sales in that market as well.

Nintendo first decided to test the waters with their newly-created Vs System, arcade cabinets housing slightly modified, localized versions of already existing Famicom titles. In addition to generating additional revenue via the arcades and giving Nintendo a way to gauge the popularity of various titles, this strategy also had the added bonus of creating buzz and fostering awareness of those titles ahead of the console's launch. Furthermore, when it came time to release the console, Nintendo opted to start out with a limited test market launch, first in New York, and then in Los Angeles, in order to make certain that the system would in fact sell. Nintendo's strategies paid off, and on September 27th, 1986, they finally released their rebranded Nintendo Entertainment System nationwide in America. The video game console was back and here to stay.

In order to help restore consumer confidence and avoid another flood of low quality titles on the market, Nintendo also enacted strict controls on product approval and game licensing for their console. This was made famous by their official seal of quality that could be found on virtually all game cartridges produced for the system; and the NES had quality titles in spades. In fact, it was mostly thanks to its strong stable of games that the system was such a spectacular success. Here are but 12 examples of the best titles that the Nintendo Entertainment System had to offer:

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Notable New Gaming Releases: Xenoblade Chronicles 3, Live a Live, and More...

7/30/2022

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Is it just me, or does it seem like this has been a pretty decent year for Nintendo so far? Pokemon Legends: Arceus, Triangle Strategy, Kirby and the Forgotten Land, Mario Strikers: Battle League, and now Live A Live AND  Xenoblade Chronicles 3?? Switch owners may not know what they did to deserve all this love but I'm sure they don't hate it. Xenoblade Chronicles 3 is a continuation of the popular RPG series, both previous entries of which have also appeared on the Switch, and Live a Live is a modern remake of a Square Enix Super Nintendo/Famicom title that was never before released in the West.

Also out in the last 7 weeks, a fantastic collection of mid-90s Capcom arcade fighting game hits; a totally radical brand new, yet retro in all the right ways, TMNT game; and one of legendary shoot-em-up company Psikyo's single best games ever made. Live to fight. Fight to live. Then jump past the break to see more new releases from the last 35 days.

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Teenage Mutant Ninja Turtles - The Cowabunga Collection Announced By Konami

4/2/2022

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Let's kick shell! Konami has great news for all you '90s Turtles fans out there! They just recently announced that they will be releasing all the hit titles from the Nintendo Entertainment System, Super Nintendo, Game Boy, and Sega Genesis in one righteous package! The appropriately named Teenage Mutant Ninja Turtles - Cowabunga Collection will be releasing sometime later this year for the Nintendo Switch, PlayStation 4 and 5, Xbox One and Series X, and Steam.

For more information, you can visit the official website for the game, here, or you  can watch the totally radical reveal trailer that I've posted after the break.

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