Another noteworthy change (and quite a disappointing one, in my opinion) is the apparent move from the beautiful and unique hand-drawn sprites that the series is famous for to some pretty generic-looking computer-generated 3D models. I am all for more King of Fighters games, but with no official Arcade release on the horizon and a decidedly less-appealing look to the game, I'm finding it difficult to feel very excited about it. At this point, it's still a bit early though. Perhaps the game will begin to look more enticing as we get closer to its expected release, sometime next year.
For more on The King of Fighters XIV, you can visit the game's official website that recently went live, or you can check out a brief teaser trailer, after the break.